
Modern warfare rpgs 2017 series#
So even with my penchant for dying often and inability to keep playing a marathon session in the campaign (at most I can play two missions before wanting to do something else) I can finish most shooters in a week or less, and that's why I always keep a few on hand, for when I feel the need to just finish a game before going back to whatever overlong RPG I'm whittling away at.īut I don't always get around to playing them all, and some I start and never finish, so when I tell you Call of Duty: WWII is the first one I've finished since Modern Warfare 2, I should stress I've played a few of the others in between, most recently 2014's Advanced Warfare, which as it turns out was the last one Sledgehammer developed (the series alternates between three developers the other two are Infinity Ward and Treyarch, the latter of which should be behind next year's installment if tradition holds). My favorite thing about them is their brevity, especially as I get older and have less time to play - I'm still trying to finish Mass Effect: Andromeda which I started over six months ago, for example. I've never been particularly good at aiming, my limited patience is not well suited for swarms of enemies attacking me from all sides when I can't easily hide somewhere safe, and I find the lack of variety in the gameplay hard to stick with - I get bored, frankly. If I were to rank game genres by my own personal preference, shooters would land somewhere in the middle (under RPGs and open world adventures, but above sports and RTS, if you're curious).
